June 11, 1997 ================================================================ Title : The Warehouse Filename : warehaus.bsp Author : Taskmaster (Warren Marshall) Email Address : tmaster@accessone.com Other Levels by Author : "Retinal Tear" - Quake "Eye Socket" - Quake "99 Ways to Die" - Doom2 "Death by Cyberdemon" - Doom2 Description : Military warehouse. Lots of crates, and attention to detail. This was originally supposed to be part of a level pack I was doing with Matthew Sefton, but real life got the better of the both of us, so I am releasing it separately. Additional Credits to : id for the game, me for the editor! ================================================================ * Play Information * Single Player : Yes Cooperative : No Deathmatch : No Difficulty Settings : Yes (seriously!) New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : ToeTag (www.quakemania.com/toetag) Known Bugs : None. Build Time : Just kill me now... Texture Wad used : QUAKE101 Compile machine : P200 with 64 Meg QBSP Time : What time is it? Light Time : Is it locked up? VIS (-level 4) Time : Damn, gotta get some sleep... * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. Do whatever you want with this level, just give me credit for the base ... that's all I ask - and send me a copy of what you do! You CAN distribute this on a CD if you want, but not for profit (unless you ask me and give me a cut! Hehe...).