Wednesday, 2 June 1999 =========================== Title : Den's Palace Filename : DKPALACE.BSP Author : Dennis Katsonis Email Address : rotflol@hotmail.com Homepage : The Dk Shrine Home Page. This is the homepage of the 20 level DOOM II wad I made, and my other Quake and Quake II levels, visit it! http://www.geocities.com/TimesSquare/Ring/5078 Description : A unique Quake II level that sometimes resembles the Palace levels. However, as you will discover, that this is more like a luxurious hotel. This level also features a swimming pool, bar and even a disco, complete with music and disco lighting! The level is quite colourful, but I dont think that I overdid it. There is a BIG difference in the visuals of the level between the 3D accelerated mode and Software mode. Story : Some important intergalactic ambassadors have crash landed and taken refuge in a hotel. They are trapped in a bomb shelter, and unable to leave because the Strogg will kill them. You have to clear the hotel to allow the ambassadors to escape before the air strike comes and exterminates everyone. Additional Credits to : iD software for making Quake II Ben Morris for Worldcraft. ================================================================= Other levels by Author: For Doom 1 :BORAX4.WAD For Doom 2 : DKSHRINE.WAD (20 level Doom 2 wad) : HOLYCOW!.WAD For Quake 1 :BORAX.BSP :BORAX3.BSP :DMHAUS.BSP :DMHAUS2.BSP :MEDLAB.BSP :ASTRUS.BSP For Quake 2 :BORAX2.BSP :HEAVYIND.BSP :The Ulysses Project (5 level unit) :HODE.BSP :STARCITY.BSP * Play Information * Single Player : Yes. Cooperative : Yes. Deathmatch : Yes, but not designed for deathmatch. Difficulty Settings : Yes. New Sounds : No. New Graphics : No. * About the level * Base : New level from scratched record. Editor(s) used : Worldcraft 1.6 Shareware Build Time : About 2 months on and off. Mostly off. Known Bugs : No, except for the flies around the dead infantry! Well there is a possibility of getting an Index Overflow error if you cheat, so dont cheat! You may also get it playing co-op. If you do, try changing all the models to MALE. This reduces the number of sounds loaded, which causes this error. Solids: : 3446 (It is a huge level!) Point Entities : 576 Solid Entities : 69 Compile machine : AMD K5-PR100, 32 MG RAM. QBSP Time : 3008 seconds ArghLight (-extra -bounce 32) Time : 7538 seconds VIS (-level 4) Time : 9160 seconds visdatasize:215958 compressed from 915840 VIS (-fast) Time : 267 seconds DKPALACE.PRT Size : 409095 bytes DKPALACE.MAP Size : 2008207 bytes DKPALACE.BSP Size : 2821188 bytes (if it isn't, its been tampered with) *Additional Information * I love getting e-mail from people who tell me what they thought of my levels, especially if they liked them. You might notice that some of the columns really look curved! This is thanks to ArghRAD v2.0, which allows you to use a special lighting technique to simulate curved surfaces. If you like my level, try my web site (address at top of text file) for more levels by me. If you wan't advice or help with making Quake or Doom level, I will be glad to help. Just e-mail me, my address is at the top of the text file. * Copyright / Permissions *Copyright Notice: You are free to copy this file for personal use, or to make it available for redistribution in its electronic format, provided that: (1) it remains wholly unedited and unmodified, (2) no fee or compensation is charged for copies of or access to this file, and(3) this copyright notice and the following disclaimer remain attached. I encourage you to distribute this level by the means above. Disclaimer: THIS LEVEL MAY NOT BE DISTRIBUTED FOR COMMERCIAL PURPOSES. IF YOU PAID IN ANY WAY TO GET THIS LEVEL, YOU ARE BEING RIPPED OFF AND SO AM I - REPORT THIS TO rotflol@hotmail.com This file (dkpalace.zip containing dkpalace.bsp,and dkpalace.txt),or any derivative works thereof, may not be sold or redistributed for profit in any way without express written permission of the author. This includes, but is not limited to, mass archival as on a cd-rom and inclusion in commercially published compilations (books and/or magazines). You are free to copy this file for personal use, or to make it available for redistribution in its electronic format, provided that: (1) it remains wholly unedited and unmodified, (2) no fee or compensation is charged for copies of or access to this file, and (3) this copyright notice and the following disclaimer remain attached. Disclaimer: This file is provided by the author "as is", and any express or implied warranties, including, but not limited to, the implied warranties of merchantability and fitness for a particular purpose are disclaimed. In absolutely no event shall the authors be liable for any direct, indirect, incidental, special, exemplary, or consequential damages (including, but not limited to, procurement of substitute goods or services; loss of use, data, or profits; or business interruption) however caused and on any theory of liability, whether in contract, strict liability, or tort (including negligence or otherwise) arising in any way out of the use of the information herein contained, even if advised of the possibility of such damage. Please respect my position as to not allowing distribution on a cd-rom of any and all type. Certain companies (Actura and Head Games) tend to 'net scrape' and then profit from the work of others without obtaining permission. Stop reading now.