Released: 24th March, 1998 ===================================================================== Title : Mindbender Filenames : mindbender.bsp Version : 1.1 Author : Ryan Dobson Net Nick : Stuffy Email Address : ryan@bluestar.com.au WWW : http://www.bluestar.com.au/rss/ Description : Quake 2 Deathmatch map Requirements : Duh... Gee, Quake 2 would be handy. Additional Credits to : id Software for Quake and Quake2, Terra Fracta for Quake support. Fragmania event for trialling the original maps, which were made and improved for Quake. ===================================================================== * Usage * Create a directory called MAPS under your BASEQ2 directory. Unzip the mindbender.bsp file into this directory. To play it in Deathmatch, you'll have to start a server, then go to the console and type "map mindbender". ===================================================================== * History * Version 1.1: * tidied up some sections, new part added. Areas where players could get stuck were removed. Version 1.0: * first official release for Quake 2 ===================================================================== * Construction * Editor used : Worldcraft 1.6b Other utilites : q2towad.exe, for ripping the id textures. Construction time : 20 hours sounds about right! ===================================================================== * Copyright / Permissions * The textures are from Quake2 and remain the property of id software. You MAY distribute this BSP, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc.) as long as you include this file intact. If you use this on a CD (eg magazine coverdisc) then I would like a copy of the CD please. * Disclaimer * Usage of mindbender.bsp is at your own risk. I will accept NO responsibility for any form of damage incurred through the usage of this map. =====================================================================