May 11th, 1998 ================================================================ Title : Nailed In The Head... (With A Shotgun Blast!) Version # : 1.02 Final Filename(s) : nailed.bsp Compile Time : 28 minutes, 3 seconds Extra Info : This level works pretty good with the CRBot. For the latest version of CRBot, visit the official CRBot web page at http://www.planetquake.com/crbot/ Author : Steve Hoier (Ancient1) Email : ancient1@morbidangel.com Web Page URL : http://www.morbidangel.com/quake2/q2levels.htm Description : This is my first Quake II deathmatch level using Virtus's Deathmatch Maker 2. Visit the official Deathmatch Maker 2 web page at http://www.deathmatchmaker.com Bugs/Problems : None that I know of... please e-mail me if you find something wrong with my level. Installation : 1) Unzip the .BSP file into \quake2\baseq2\maps\ 2) Make a shortcut on your Desktop to wherever your QUAKE2.EXE file is. Then, add this to the command line of the shortcut: +map nailed +set maxclients 4 +set deathmatch 1 *If you use a bot with this level, consult the README.TXT for the bot for additional command line changes. ================================================================ Play Information ---------------- Single Player : No Difficulty Settings: No Cooperative : No Deathmatch : YES Construction ------------ Base : Level from scratch Editor(s) used : Virtus Deathmatch Maker 2 Build Time : Approximately 1 day Copyright / Permissions ----------------------- QUAKE II(R) is a registered trademark of id Software, Inc. You may distribute this .BSP freely, provided you include this .txt file and leave the archive intact. If you'd like to use this level in any other way, please contact me. If this file adversely affects your, or anyone else's computer system, I do not accept liability either in negligence or any other type. You have voluntarily accepted any risks of damage that may result from their use. Any loss you suffer from these efects is non-recoverable from me, and this includes financial, economic, or consequential loss.