=============================================================================== Title : Improvise, Adapt, Overcome. Filename : IAO1.BSP, IAO2.BSP Version : June 14, 1998 Author : Wiebo de Wit Email Address : wdw@xs4all.nl (home) wiebo.de.wit@bkn.nl (work) Other levels by author : Q2dm: WdWdm1 / 5 Q2sp: The Strogg Downfall visit my page at http://www.xs4all.nl/~wdw/q2 for info, screenshots and future maps. Description : This is a small episode, consisting of 2 maps. Play it on 'hard' setting, that's the way I do it. Story : Do we need one? oh well... You have been assigned a mission to locate and destroy a Strogg chemical factory. The Strogg seem to have found a way to make fuel from slime. If they manage to use this technology they will have infinite fuel for their war machine! They must not succeed! Your mission: Locate the factory, infiltate and stop it. We have found the hangar the Strogg use to supply the factory. Get in, follow the supply route and stop the pumps... Good luck! Additional Credits to : ID (for the game) Robert A. Duffy. (for the best possible support one could ask for. thanks!) all the other map authors for their inspiration, the level reviewers for their efforts. =============================================================================== * Play Information * Game : Quake 2 Single Player : Yes Cooperative : Yes Deathmatch : No (I just couldn't be bothered) :) Difficulty Settings : Yes (hard = REALLY hard) New Sounds : No New Graphics : No Demos Replaced : No * Construction * Base : new maps Build Time : I really don't know. too long :) Machine used : P200, 64mb. Compile times : IAO1 IAO2 ============ ======= QBSP 1 mins 1 mins QVIS 12 mins 9 mins QRAD 1 hour 51 mins Editor used : QeRadiant. (latest possible version) Known Bugs : None. * How to use this level * Make a "maps" directory in ../quake2/baseq2 and copy the level into it. In Quake2, bring up the console and type in "map iao1". * Copyright / Permissions * These levels are (c) by Wiebo de Wit 1998. You are NOT allowed to commercially exploit these levels, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! You MAY distribute these BSPs through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact. * Where to get these maps * http://www.xs4all.nl/~wdw/q2, ftp.cdrom.com and mirror sites.