//Steroids bind [ "steroids_on" alias steroids_on "sv_maxspeed 1024;+speed;echo Steroids ON." bind "]" "steroids_off" alias steroids_off "sv_maxspeed 320;-speed;echo Steroids OFF." //Gamma Cycle alias gamma_correct g1 alias g1 " alias gamma_correct g2 ; gamma .9 " alias g2 " alias gamma_correct g3 ; gamma .8 " alias g3 " alias gamma_correct g4 ; gamma .7 " alias g4 " alias gamma_correct g5 ; gamma .6 " alias g5 " alias gamma_correct g6 ; gamma .5 " alias g6 " alias gamma_correct g7 ; gamma .4 " alias g7 " alias gamma_correct g8 ; gamma .3 " alias g8 " alias gamma_correct g9 ; gamma .2 " alias g9 " alias gamma_correct g1 ; gamma 1 " bind "k" "gamma_correct" //Crosshair crosshair 1 //One Shot ROCKETS alias +rock1 "impulse 7 ; +attack" alias +rock2 "impulse 7 ; +attack" alias +rock3 "impulse 7 ; +attack" alias +rock4 "impulse 7 ; +attack" alias +rock5 "impulse 7 ; +attack" alias +rock6 "impulse 7 ; +attack" alias +rock7 "impulse 7 ; +attack" alias +rock8 "impulse 7 ; +attack" alias -rock1 "impulse 1 ; -attack" alias -rock2 "impulse 1 ; -attack" alias -rock3 "impulse 1 ; -attack" alias -rock4 "impulse 1 ; -attack" alias -rock5 "impulse 1 ; -attack" alias -rock6 "impulse 1 ; -attack" alias -rock7 "impulse 1 ; -attack" alias -rock8 "impulse 1 ; -attack" alias sg1 "impulse 2 ; +attack ; wait; impulse 1 ; -attack" alias sg2 "impulse 2 ; +attack ; wait; impulse 2 ; -attack" alias sg3 "impulse 2 ; +attack ; wait; impulse 3 ; -attack" alias sg4 "impulse 2 ; +attack ; wait; impulse 4 ; -attack" alias sg5 "impulse 2 ; +attack ; wait; impulse 5 ; -attack" alias sg6 "impulse 2 ; +attack ; wait; impulse 6 ; -attack" alias sg7 "impulse 2 ; +attack ; wait; impulse 7 ; -attack" alias sg8 "impulse 2 ; +attack ; wait; impulse 8 ; -attack" alias at01 "impulse 1 ; bind ctrl +rock1 ; bind c sg1" alias at02 "impulse 2 ; bind ctrl +rock2 ; bind c sg2" alias at03 "impulse 3 ; bind ctrl +rock3 ; bind c sg3" alias at04 "impulse 4 ; bind ctrl +rock4 ; bind c sg4" alias at05 "impulse 5 ; bind ctrl +rock5 ; bind c sg5" alias at06 "impulse 6 ; bind ctrl +rock6 ; bind c sg6" alias at07 "impulse 7 ; bind ctrl +rock7 ; bind c sg7" alias at08 "impulse 8 ; bind ctrl +rock8 ; bind c sg8" bind 1 "at01" bind 2 "at02" bind 3 "at03" bind 4 "at04" bind 5 "at05" bind 6 "at06" bind 7 "at07" bind 8 "at08" bind "n" "+rock2" //Help alias h1 " echo s: Wepon On Left;" alias h2 " echo d: Wepon On Right ;" alias h3 " echo a: Wepon Normal;" alias h4 " echo [: Steroids ON;" alias h5 " echo ]: Steriods OFF;" alias h6 " echo f8: Say HEHE;" alias h7 " echo f9: say DON'T HIT YOUR OWN TEAMMATE!!!!;" alias h8 " echo F10: SAY PLAY [D!]EFENSE!!!!" alias h9 " echo F1: host_framerate 0;echo Play;" alias h10 " echo f3: host_framerate 0.0000001;echo Stop;" alias h11 " echo f2: host_framerate 0.003;echo Slow Motion ;" alias h12 " echo F4: host_framerate 0.1;echo Fast Forward" alias h13 " echo home: Color Change ;" alias h14 " echo q: Drop Ammo ;" alias h15 " echo w: Drop Wepon ;" alias h16 " echo r: Say_Team ;" alias h17 " echo t: Say ;" alias h18 " echo e: Drop Rune ;" alias h19 " echo y: Drop flag;" alias h20 " echo b: Normal Look" alias h21 " echo g: Snipe Mode ;" alias h22 " echo h: Grapple " alias h23 " echo j: X-Ray Mode " alias h24 " echo k: Gamma Corrector " alias h25 " echo l: Rocket Jump " alias h26 " echo z: Shrrom Mode " alias h27 " echo x: Grappling Hook " alias h28 " echo c: Circle Strafe Left " alias h29 " echo v: Circle Strafe Right " alias h30 " echo b: Autofire" alias h31 " echo n: Single Shot Rockets" alias h32 " echo m: Weapon Cycle"