/*QUAKED shrine_heal (.5 .3 .5) ? PERMANENT */****************** shrine_armor
/*QUAKED shrine_armor (.5 .3 .5) ? PERMANENT */****************** shrine_armor_gold
/*QUAKED shrine_armor_gold (.5 .3 .5) ? PERMANENT */****************** shrine_staff
/*QUAKED shrine_staff (.5 .3 .5) ? PERMANENT */****************** shrine_lung
/*QUAKED shrine_lung (.5 .3 .5) ? PERMANENT */****************** shrine_light
/*QUAKED shrine_light (.5 .3 .5) ? PERMANENT */****************** shrine_mana
/*QUAKED shrine_mana (.5 .3 .5) ? PERMANENT */****************** shrine_ghost
/*QUAKED shrine_ghost (.5 .3 .5) ? PERMANENT */****************** shrine_reflect
/*QUAKED shrine_reflect (.5 .3 .5) ? PERMANENT */****************** shrine_powerup
/*QUAKED shrine_powerup (.5 .3 .5) ? PERMANENT */****************** shrine_speed
/*QUAKED shrine_speed (.5 .3 .5) ? PERMANENT */****************** shrine_random
/*QUAKED shrine_random (.5 .3 .5) ? PERMANENT */******************