/*QUAKED monster_morcalavin(1 .5 0) (-24 -24 -50) (24 24 40) Morky "wakeup_target" - monsters will fire this target the first time it wakes up (only once) "pain_target" - monsters will fire this target the first time it gets hurt (only once) */****************** obj_morcalavin_barrier
/*QUAKED obj_morcalavin_barrier (1 .5 0) ? ? The magical barrier that prevents the player from entering the tome area and defeating Morcalavin */******************