Vanilla Monsters

Vanilla Monsters

Classnames: monster_scorpion_yellow, monster_scorpion_black
monster_golem_iron, monster_golem_iron, monster_golem_stone
monster_fallen_angel, monster_fallen_angel_lord
monster_mummy, monster_mummy_lord
monster_archer, monster_archer_lord
monster_archer_ice (PoP)
monster_skull_wizard, monster_skull_wizard_lord
monster_medusa_green, (red is no different),
monster_hydra
Purpose: Life wasn't meant to be easy
H2 Code: scorpion.hc, golem.hc, fangel.hc, mummy.hc, skullwiz.hc,
medusa.hc, hydra.hc
These monsters have no special fields, only the ones discussed in the general monsters page.

The hydra out of water is rather helpless, although intriguing as a decoration.

Remember that they can be targeted for a wakeup-call, and can spawn artifacts


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