Classname: | trigger_hub_intermission |
Purpose: | Showing an intermission screen |
H2 Code: | triggers.hc |
fields reqired: | target, map, targetname |
When triggered, shifts player to another hub and displays the intermission screen for entry into the tibet levels. Looks like it might be usefully adapted at least for small projects, by replacing the text of message 546, which is the one that's displayed (I don't know how to change the # of the displayed message). |
targetname | Fires when triggered |
target | Value is a name, targetname of start_spot to go to. |
map | Name of map to warp to.. |