|
If player is touching this (trigger) brush, friction is multiplied by its
friction-value; .25 makes nice ice. So the idea is to put its
brushes over the ice-brushes. You'd think that maybe 3 would make nice
tar or something, but actually that just seems to suck.
Tech note: this looks like original Quake code that was commented
out for Hexen II, and de-commented back in for PoP. So you
could probably add it to an ordinary Hexen II map just by removing
the comment markers, if you're game to get stuck into HexenC.
| |