targetname |
Value is a name; the target value of a
trigger teleport.
|
origin |
Value is a triple of numbers, where the thing actually is.
This field is probably handled automatically by your map editor..
|
angles |
Value is a triple of numbers indicating the direction player
faces upon exist, and the direction tossed in unless the NOTHROW
spawnflag is set. Hopefully your editor lets you set it visually.
angle also seems to work if toss doesn't want a vertical
component.
|
avelocity_y |
Appears with 2 teleport destinations in the DEMO3 map. Don't
know what it does!
|
spawnflags: |
- 1 - NO_THROWER: user not tossed upon exit.
|