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EYE of HORUS
Hexen 2 Entities |
These are intended to be examples illustrating relatively complicated
and arcane techniques, such as the use of
trigger_message_transfer entities; I want to provide them as .maps,
playable .bsp's, and project files for various editors.
I'll do them for QuArK myself, but for other editors, some energetic
user and advocate of that editor will have to provide. If you want an example of anything in particular, or even just more easier stuff, let me know. |
entity exemplified | text file | zip file |
trigger_message_transfer | 6K | 70K (map, bsp, QuArK) |