origin |
Value is a triple of number, location of mana. Your editor
should manage this visually, automatically.
|
target |
Value is a name, of target
triggered when mana is acquired.
|
style |
Value is a number (32 or greater) used in conjunction with
target for toggling lights; this
style values is to be shared by all lights that toggle together.
|
spawnflags |
Sum up the numbers below for the properties you want:
- 1 - FLOAT: makes item float where you put it in the map rather
than drop to the floor to convient grabbing-height for the player.
- 2 - BIG: 30 points instead of 10
E.g. for a big floating mana, make spawnflags-value = 3.
For more on spawnflags, look here.
|