back2school [=============] Reason for Living [===============] God damn... I wasn't going to make another level after A2, then frib went and released efdm9, 10 & 11. 9 and 11 are tops, but I felt I could do something a bit better with the texture set used in 10, so here it is... But how do I top my most popular level? Well, there I sat, staring at this wonderful cathederal like level, wandering around... it was lovely, and had potential - but the r_speeds were gonna be real high. Might have been a bit flat too. Quite large... So, I went back to school - using techniques learned right at the start of mapping, the basics for making a good level. Small and tight, low r_speeds, fairly multi-level (though not up to the headshot / frib / peej / ztn level). Then I slapped on the architectural techniques I discovered I possessed with A2.... And here it is. It's a small duel level, the r_speeds are good (hit 500+ in 2 places, the rest is around 250 - 450), connectivity it fairly high, but with a few traps to keep you on your toes. Enjoy it.... -Pingu Other levels [===========] Quite a few now, all Q1 ; BCDM1 - The Spiral BCDM2 - The Ledge BCDM3 - Long Walk BCDM4 - Homeless house The place from Atlantis Space Station Pingu's Castle insomnia nightmare dayDream UKpak7 - Secluded Store A2: Return to Atlantis Grab them all from my web site - http://www.planetquake.com/pingu Thanks to [=======] Okay, there's a few people here... The Tyrlite blokey.. The Worldcraft blokey.. Those id blokeys My mummy and daddy Planetquake people Multiplayer Quake - www.planetquake.com/mpq Frib - www.planetquake/frib Play Testers [==========] Peej - www.planetquake.com/peej Aardappel - www.planetquake.com/aardappel Statistics [========] Map name - b2s.bsp File size - 483kb Zip size - 217b Author - Pingu Real Name - Alex Moore E-Mail - A.J.Moore-96@student.lboro.ac.uk Build time- 1 week, on and off... lots of hours here Editors - Worldcraft 1.6b, Tyrlite Play Information [==============] Single Player - Just to look around Co-Op - No DM - Duel, 2v2, 4FFA # of DM starts- 4 Weaponry [=======] Lightning Gun - One Rocket Launchers - One Grenade Launchers- One Super Nail Guns - One Nail Guns - None Super Shot Guns - One Armoury [=====] Red Armour - One Yellow Armour- One Green Armour - None Special Items [===========] Pentagram of Protection - None Quad Damage - None Ring of Shadows - None Mega Health - None Textures Used [===========] Mainly those from Hexen2, ie, rtex???. Also a couple from the original quake (rock textures, stained glass) and one from Rubicon again (jf_lightback - top texture). There's one from q3test in here too (the pinky/gray metal floor) and, lastly, a couple of pictures from the artworks.wad again, by Sonya Roberts - sonya_roberts@geocities.com. Oh - and god knows where I got the sky texture from =). Enjoy.. Pingu MCMXCIX Nasty Legal Bit [=============] This work is entirely mine, do not use it in part or in whole as your own work. If you wish to modify it, contact me and we'll talk further. All copyrights of original software (quake - id software, worldcraft - ben morris, tyrlite - kevin shanahan) are acknowledged, and I respect the original creators of any textures used here.