Server Issues

This page contains all the commands related to CCTF for server operators:

Command
Effect
Variables
sv_runejumptime
Changes the time between rune jumps. Measured in seconds.
seconds
sv_damagelevel
Alters the amount of damage a players weapon does by percentage. To do twice the damage the value should be 200%
0-200%
sv_speedlevel
Changes the time for weapon cycling as a percentage 100% means original weapon cycle speed 50% is twice as fast
0-100%
sv_spiritlevel
Alters the amount by which a player is made invisible when they pickup the stealth rune
0-255
sv_shieldlevel
Alters the amount of protection the shield rune gives a player. The higher the percentage the higher the damage RECEIVED. sv_shieldlevel 0 means invunerability.
0-100%
sv_healthdelaytime
Changes the delay between each increment of health in units of 1.Measured in seconds recommended value of 2
seconds
sv_runejumpcount number of jumps before the runes respawn in a random location 1-100
ctf_hooks

sets the grapple hook usage. 0 means no hooks, 1 means onhand hook, 2 means offhand hook (default) , 3 means both hooks.

0,1,2,3
ctf_caplimit Sets the capture limit  
ctf_pointslimit Sets the points limit