|
|
|
|
|
|
|
|
|
Description |
|
|
Minions of
Destruction(MoD) is a gametype modification for Unreal
Tournament version 413. MoD is a deathmatch game extension
that brings both a one against many menality, but some of the
cool team features all under one roof.
In the game everyone fights to becoming the Minion of Destruction. The game begins out
normally until a pawn attains a certain number of frags. The
pawn is then infused with a primal rage which transforms the
pawn into a Minion of Destruction.
The MINION! is generally stronger,
faster and more deadly than a normal pawn and can rain havok
throughout the game if not stopped. On the flipside, the Minion loses health at a steady rate and
only by continuing its killing spree can it regain the lost
health.
Stopping the Minion of
Destruction is no easy task and may require teamwork to
bring it down. Bringing down the Minion of
Destruction is always a must with any of the scoring
systems as in most cases, the pawn who remains theMINION! the longest typically scores the
most point and wins the game!
The result of the Minions of
Destruction game is a fast, and furious deathmatch of
one aginst everyone else and its own solo soundtrack from
Select from Scoring,
HUD,
Scoreboard and
MINION! Weapons sections for more details
about the various features of Minion of Destruction.
|
Scoring |
|
|
Minions of Destruction
includes four different scoring systems in which a server can
be setup to play with. [Perhaps a future feature will be
randomization of scoring system in each new game.]
Standard
Scoring Standard scoring is just that,
the Standard DeathMatch scoring in a pawn gets
credited a score each time it frags another pawn. Also,
it gets a penalty of -1 if it suicides. The only change
to this scoring system is that a pawn that kills a MINION! gets a bonus set by the
server admin.
MINION! Only
Scoring MINION!
Only scoring is very similiar to the Standard
Scoring except that only the MINION! scores points for killing
other pawns. No bonus is given to pawns who kill the
MINION! since only the MINION! collects scores points.
Flag Hunt
Scoring Flag Hunt is the DeathMatch
version of Capture the Flag. A special Minions of Destruction flag is
spawned at the start of the game and anyone can grab it
and carrying it around. In fact, it behooves you to grab
the flag as fast as you can. If you have the flag, then
you will want to become the MINION! as fast as possible as to
score points you must capture the flag as the
MINION! Alternatively, if
there is a MINION! present in
the game, keeping the flag away from it will keep it
from scoring points! Check out the ScreenShots
section for
Last MINION! Standing
Scoring You guessed it, this is the Minions of Destruction version of
the Last Man Standing game. In Last MINION! Standing, you try and
become the last player alive in the game. Just as in
Last Man Standing you lose points for each death,
whether it be from suicides or being killed by another
pawn. However, if you are the MINION!, there is a chance, for each
pawn you kill, that you will be able to regain a lost
life! So if you are the MINION!, its KILL and KILL as often as possible!
|
|
HUD |
|
|
Minions of Destruction
includes two different HUDs for your viewing pleasure. The
first HUD is almost identically similiar to the normal
DeathMatch HUD you are used to. The second HUD is a special
HUD that will be used any time any player, not bots of course,
becomes the MINION!
Below is a picture of the normal HUD showing the the
position and an enlarged view of the additional HUD
elements.
A) Number of kills that you have currently that
counts towards your transformation as the MINION!
B) The Minions of
Destruction scoring system for this game/server.
C) A message that lets you know who is the MINION!
Below is a picture of the normal HUD that shows the slight
difference between the the Flag Hunt scoring and the
rest of the scoring systems.
A) The FLAG icon lets you know that you are
currently lugging around the flag and are ready to score with
it once you become the MINION!
Below is a picture of the HUD that you see when you are the
MINION!
A) The Minions of
Destruction scoring system for this game/server.
B) Your current health.
C) Ammout of "ammo" that you have available for all
your MINION! based weaponry!
C) Total time that you have been the MINION! during the game. The more the
better!
E) Number of kills that you have collected while
transformed into the MINION!
|
Scoreboard |
|
|
Minions of Destruction
has three different scoreboard modes. The Standard and
MINION! Only scoring systems
use the standard Minions of
Destruction where as both Flag Hunt and Last
MINION! Standing have their own
scoreboard modes.
All scoreboards are colored as denote each pawn's status.
The coloring scheme is as follows: Other Players or
Bots:
MINION!: Red
Normal: Blue
You:
Minion: Light Red
Normal: Gold
In this example of a standard Minions of
Destruction scoreboard mode, you can see that the your
name is Hollywood and that the bot or other player
named Tamerlane is currently the MINION!
In addition to the coloring system, there are three
standard Minions of Destruction
stats that are tracked on the scoreboard, in all three
different scoreboard modes and are:
MINION! Transforms: Number of times the player/bot
transformed into the MINION!
MINION! Frags: Number of frags, kills minus
suicides, that the player/bot has as the MINION!
Killed MINION!: Number of times that the MINION! was killed by another player/bot,
but not by suicide
Deaths: Number of times the player/bot died
Standard scoreboard mode specific stats:
Frags: Number of frags, kills minus suicides, that
the player/bot has. If playing with the MINION! Only scoring system selected,
then this should be the same as the MINION! Frags
state!
Flag Hunt scoreboard mode specific stats:
Captures!: Number of flag captures that the
player/bot has as the MINION!
Last MINION! Standing
scoreboard mode specific stats:
Lives Left!: Number of lives left before you are
out of the game! |
MINION! Weapons |
|
|
Minions of Destruction
offers up to four different weapons for a pawn once
transformed into theMINION! See
the Configuration section for
information on how to configure the chance that each of these
weapons will appear for any given transformation.
Death Spitter
The Death Spitter is a slight transformation of the
double enforcers in Unreal Tournament. Be warned that the
Death Spitter spitters can cause you explosive
damage when they impact on target or walls! Not to mention,
the explosiveness of the Death Spitters can decapitate
your opponents.
Shuriken Cannon
The Shuriken Cannon resembles the Ripper but is
quite explosive as it bounces off the walls in primary
fire mode.
Assault Cannon
With the focused rage of the MINION! the
Minigun suddenly becomes an even more deadly weapon than normal
with the ability of the Assault Cannon to decapitate
your opponents.
Cyclone
Cyclone can almost say it all, this is the ultimate
transformation of a weapon by the MINION!'s
rage. The Cyclone differs from the Rocket Launcher in
both primary and alternate fire modes. Primary fire only fires
a single rocket, but alternate will fire multiple rockets however
watch out as it could come back to haunt you. However, the
explosiveness of the Cyclone offsets any damage it
might inflict on the owner!
| |
|
| |
|
|
|