================================================================ Title : DeathMatch BattleGround 1 Date : 01/03/97 Filename : DmBg1.bsp Author : Tiarnan Breffni Email Address : JBreffni@dial.pipex.com Description : A medium sized level, suitable for 2-8 players. This is my first Quake 2 level, and I spent quite a bit of time trying get it to look and play good. Hope you enjoy it! Additional Credits to : The creator of QERadiant (I don't know his name), Ridah for the Eraser bot, Mike Malakhov for the CRBot, and of course the mighty Id Software, for Quake 2. ================================================================ * Play Information * Single Player : Look around only. Deathmatch : Yes, up to 8 players I reckon, but it could go to 16. Difficulty Settings : No * Construction * Base : New level from scratch Editor(s) used : QERadiant v0.36 Known Bugs : No. Build Time : Two weeks, on and off. Textures used : e1u1 set from Quake2 Compile machine : P200 with 64MB QBSP Time : 10 sec QVIS Time (-level 4) : 142 sec QRAD Time (-extra) : 342 sec Brushes : 474 Entities : 180 Models : none * Other Info * This is the first in a series of Deathmatch BattleGround levels. I would really like to play against other people on this level, so if you run a Quake 2 server on the 'net, think about running this map and letting me know, so I can join in on the action. Alas, I couldn't implement coloured lighting, as I don't have a GLQuake2 compatible card. :( You'll just have to use your imagination... Other than that, I hope you enjoy this level. As usual if you have any comments or suggestions for my next maps, let me know through the e-mail address above. Have Fun! * Copyright / Permissions * You may download and play this level, give it for free to your friends and just enjoy it. If you want to do anything else with it, like make money from it, your going to have to ask me first. :)