06/19/97 SLTRSHIP.TXT [ 2 New Quake2 Single Player Levels] ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ TITLE: "SLAUGHTERSHIP" * sltrship.zip 3,440 Kb containing: pako.pak 6,700 Kb sltrship.txt 4 Kb ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Author/Editor/Mapper: Neil Manke Email: neil@wkpowerlink.com Web Page: http://www.wkpowerlink.com/~neil/ New World Sounds: Magnus Jansén Strogg Pilot Voices: Paul Taylor [yes, he really sounds like that!] Military Dialogue: Dale Suggs ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ SETTING: "Deep space in orbit around a binary star system" STORY: Command has captured a small Strogg supply shuttle. The shuttle was on automatic pilot destined for a undeciverably coded unknown destination in deep space? Captured Strogg strongholds have not yeilded clues to the whereabouts of hundreds of missing POWs... could this be a lead? What are the Strogg up to? What is this supply shuttle destined to rondezvous with? They assign you!....the highly decorated and valient Lieutenant Eddie Armadillo to this 'clandestine' mission. The supplies are removed from the supply shuttle and you are put in their place...it is released on it's way....you're on your own! Your orders: You are to cleanse and take control of whatever ship this shuttle rendezvous with. The element of surprise will be on your side! Do not destroy the ship as it may contain vital clues as to the whereabouts of the missing POWs. Contact Command once you have control of the target ship and a crew will be sent to relieve you and pilot the captured Strogg ship to base. ***************************************************************** ***************************************************************** Remember, you must own a copy of the full retail version of QUAKE2(r) in order to play this add-on level pak. For additional information on how to purchase your very own copy of QUAKE2(r) please contact Id Software (http://www.idsoftware.com/) or visit you local computer software retail store. Please read this text file for complete installation and play details for this extra level[s] "pak" file. QUAKE2(r) is a registered trademark and the Q2(TM) logo, Id Software (TM) and the Id(TM) logo are trademarks of Id Software, Inc. Quake(r) (c)1997 Id Software, Inc. All Rights Reserved. ***************************************************************** ***************************************************************** * Thanks to * Ben Morris for 'Worldcraft' * Id Software of course! * Wasabi Software, Inc. for Skypaint http://www.wasabisoft.com/ * Geoffrey Dewan for very useful compile mods * Special Thanks To the testers :] * Justin "Mosquito" Richardson * Eric Sutton * Dennis Plester * Aceplayer * Einar Saukas * Gene Spinks * Magnus Jansén * Paul Taylor * Dale Suggs * Sebastian Croon [aka SPAWN] ***************************************************************** * Play information * *Single Player Map* : YES Deathmatch : No Co-op : 4 starts [untested] New Graphics * New sky/enviro by me and a few new textures New Models/Skins/Code : nopers New World Sounds : Yes...most by Magnus Jansén Base : new level from scratch Tools used * Worldcraft 1.6, qART, Paint Shop Pro, PakExplorer, QPed, Wally, SkyPaint * By Trey Harrison - pcx2wal, wal2pcx * By Tim Wright - Q2towad * By Geoffrey DeWan, compile mods -gddQBSP3, gddQRAD3 & gddQVIS3 Known Bugs/nonbugs : The max kill rate will be off a bit because of 3 'maintenance droids', see below. Max Kills Possible : Part1 Part2 Skill 0 37/39 27/28 Skill 1 45/47 35/36 Skill 2 56/58 40/41 Distribution : This pak may be electronically distributed only if sltrship.txt is included and at NO CHARGE to the recipient, and may not be used or modified in any way without written permission from the author. I would also like to request anyone who reviews and/or lists "SLAUGHTERSHIP" at their site to kindly inform me that they have done so. Thanks:) This level may not be distributed on any medium, such as, but not limited to, CDs, floppy disks, etc, without the express written permission of the author. Property: * The custom textures, space enviro and sounds are the property of their respective authors and ARE NOT to be used in any other add-ons levels/paks/etc. without the written permission of the appropriate author. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ * Do NOT use 'movement type' cheat codes in this map! You will mess up the sequencing of events if you do. *** HOW TO RUN "SLAUGHTERSHIP" map *** *Registered Version of Quake 2 is required!* *Follow these directions EXACTLY and it will work for you. If you have probs running please email me, but first please be absolutely sure you have followed exactly and read all in this section. Thanks:] As per the following diagram, create a directory in 'Quake2' parallel to 'baseq2' named 'sltrship' and extract [using WinZip] pak0.pak directly into the 'sltrship' directory. *** DO NOT extract into the 'baseq2' directory! *** C:\QUAKE2 | +--- BASEQ2 | | | +--- MAPS | +--- SLTRSHIP-+-pak0.pak | Start quake with the following command in the 'target' box of your Win95 Quake2 shortcut: C:\Quake2\quake2.exe +set game sltrship +skill 2 +map slot1 [or other drive] [or skill 0 or 1] ----------------------------------------------------------------- NOTE: if the above doesn't work properly you could try ... C:\Quake2\quake2.exe +game sltrship +skill 2 +map slot1 [or skill 1 or 2] ----------------------------------------------------------------- *make sure you enter the above command exactly and with proper and single spaces *for those who like to make their own .bat command file; it may not work! Since Q2 Ver. 3.14 it hasn't for me, but maybe I'm just doing something wrong? I've been too busy to fiddle around with it to really evaluate. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ SPOILER WARNING! Read no further if you don't want hints! -at the start area landing bay if you look up you'll see a vent on the wall. You can jump from the ship's upper fins to the boxes and then shoot the vent and it will open. In that area you will find 2 secrets. -don't waste good ammo on soldiers, use your blaster! -when you come to the lower warehouse room [with the mini-forklift], look under the elevator thereand you will see a crack[?] in the floor. A grenade or a buncha blaster shots will open it to reveal a secret area. -the blue key is in the aquarium, break the aquarium glass -check all 3 computers in the Captain's room. One opens the Cloaking Device's door. Then use the Data CD you find in the Captain's room on the computer in the Cloaking Device room. -look for a different looking panel on the walls of the Captain's room. Shoot it to reveal a secret room. -when the Cloaking device is going to 'blow' you must crouch behind the red display panel or get blown to bits. -*remember some smaller diameter 'pipes' can be climbed -to get to the control platform, overlooking the 'prisoner cells', look for a horizontal ladder above the top left cell door. Shoot it's red latch and the ladder will drop. -the red key is in the de-boner room by the window...it is sometimes easy to miss especially with all the blood everywhere:] -to get to the secret items on top of the boxes in the 'de-boner room' you can do an 'exploding barrel jump' if your daring..of course you need enough health in the first place to attempt such a feat. Or you can also jump up onto the top of the uprights of the forklift and jump to the boxes from there. -one secret in level 2 that can be hard to find and contains many goodies you may need...when you get to the elevator that goes to the bridge you must push the button then get off the elevator real quick... you'll then see a secret door open. -the fight on the bridge can be very difficult, but it is designed so you can run circles around the monsters and get them to hurt each other enough that you can finish the job. In this sense, it may not prove to be a good strategy strategy to pick of all the lesser monsters there first. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Thanks to all in the Quake Collective!