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Introduction
RTS supports SP/DM/Teamplay modes, therefore if you don't have sufficient access to the internet you
can still have fun on your own.
In SP mode you are pitted against upgraded Quake2 monsters, your goal being to capture as many
gems as possible before the ship arrives.
In Teamplay mode there are 3 teams which fight over the gem supply, defending their banks from
enemy raids. In this mode you can either have the monsters in the map guarding the gems, or you
can just have human players (server option).
Deathmatch mode is a mega free for all, the name of the game is to be the one with the most gems
at the end of the game. Careful though, if you get shot your gonna loose all those gems to your
foes.
Story
With financial backing for the war effort in dire need, several corporations are now sending armed
mining groups to these Strogg outworlds. Unfortunately the resultant battles over Matrixium has
escalated into fierce open conflict, leaving many of earth's mining groups behind the lines as their
transport vessels are shot down by Strogg warships.
Your game begins as your mining team finds itself stranded on a strange planet, the only way off
being to use your collected Matrixium ore (procesed from its raw form into gems) to buy your way out
in a Strogg treasury ship--of course, the other mining teams have the same idea. Only the highest
paying team will escape, all other human inhabitants on these worlds will be eliminated after ore
collection.
So move your ass soldier and get those gems!
Features
New Weapons/Powerups:
Installation/running
Quick Run: To play RTS over the internet, go into Gamespy then menus View/Custom Tab/Import and
select the file rts.qst from your rts dir. Once you've done this you can then use the RTS tab to find any
RTS servers running, to play just double click on that server, and away you go.
If you don't have GameSpy, run Quake 2 with the command line parameter
To play RTS in SPQ mode, you need to run the game with the command options +set gametype 0 +set sp 1 This will place you into the first map in the cycle (defined in, rts_sp.ini) and your aim is to collect as many coins in the time given (defined in rts_sp.ini also). ![]()
Gametypes
Teamplay With Monsters - (gametype 1) The bulk of RTS is in this mode, you join one of three teams and
then have to battle it out with the other 2 teams AND the Strogg to collect the most gems. Be careful soldier, those Strogg are damn hard to
beat.
Teamplay Without Monsters - (gametype 2) Basically the above mode without any monsters in the game,
better for lower spec servers and for large teamplay games, it can get a little tense and frustrating when you've got those Strogg in the map.
Deathmatch free for all - (gametype 3) A really great fun RTS mode; you're on your own in this and any bank is your own.
Simply collect and deposit (in any bank) as many gems as you can, kill your opponents and steal the gems they're carrying for more points.
Communications System
Where "key" is the key you wish to bind, and "wavefile" is the name of the wavefile you wish to play, these can be found in the .pak file in the sound/comm directory. So for example means that when you press F1 you send a signal to your team to come and defend your bank. Simple really. If you wish to have your own custom comm SFX, then just put them into your RTS/sound/comm dir and bind them as shown above. If you do this though, people will not be able to hear the custom sounds unless they also have them. This can be ideal for clan games where you can have your own voices giving a command, that way you can identify the person by their voice. To simplify the binding of your commands, heres a sample config.
// ==================================================
bind "F2" "com apeswork" // Order attack // ==================================================
Binding Weapons
Server Variables
set forcejoin #
When this is set to 1 it forces people who have just joined the server to join the team with the least
members. This way it will help to prevent uneven teams (something that just cannot be avoided).
set gametype #
This changes the game between SP/DM/Teamplay.
set trans_gem #
Turns gem transparency on and off (off is good for low bandwidth servers).
set rts_timelimit #
This changes the timelimit, can be changed for each map in the maps.ini file.
set monster_respawn #
Sets wether monsters will respawn or not after being killed.
set gem_goal #
Sets a gem goal for you to reach to complete an SPQ level. (SP mode only)
Contacts, Credit and Team Info
If you wish to contact the team about something, please email us at tmatrix@telefragged.com You
can also visit our site at http://tmatrix.telefragged.com for up-to-date information on upcoming releases
and events. You can also pop online and talk with the team in Efnet #tmatrix on irc.
Also we are looking for a modeller, if anyone thinks they can model to the highest quality and can
work well in a team environment then please contact us.
Beta testers
Special Thanks
Also special thanks to all those we've forgotten, sorry you didnt get a mention but your efforts are equally appreciated.
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